      Server and Scenes    C:\Users\KatachiHome\AppData\Roaming\MAXON\CINEMA 4D R13_05DFD2A0\plugins\DPIT Plants & Effex 2.0\res\help\EN\Effex\fx_api_global_serverscences.html   E                default.tif                  Object Header   As soon as a C4D scene is openend (it doesn't matter if it's an editor scene or a render scene) 
it starts in the background the Effex scene server which handles all the Effex scenes available and executes them.
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Whenever the user creates an Effex Scene object in the object manager the server creates a scene node internally.
The object in Cinema 4D is only considered to be an interface. <br></br>
The internal node does not know anything about this object except that it provides attributes and port information.
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The same happens for any Effex object that is placed inside an Effex scene.
Internally the Effex scene creates a new node for this object interface.
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The framework code is only minorly dependant on the C4D API (or any changes to it). 